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CREATING APPEALING CHARACTERS IN 3D with Dylan Ekren 

Want to learn how to capture the magic of an appealing 2D design or concept, and transfer it into your 3D work? We'll show you how in our  class taught by animation professional, Dylan Ekren.
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By combining 2D character design fundamentals and principles with 3D tools, you will learn to think like a designer while you sculpt, and build up a set of mental tools to help you create appealing characters with confidence. With 8 lessons and homework assignments, you will improve your ability to create characters with lasting appeal.
What You Get
Self-Paced
$397 ​per student
8 training lectures over 10+ hours of 1080HD
✔
​8 project assignments
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Lifetime access to lecture videos and project assignments
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​​​VIP access to our Mold3D Academy Facebook group
​Learn, network and share with your peers
✔
>>ENROLL NOW<<

CLASS OVERVIEW

Skill Level

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Intermediate to  Advanced ZBrush experience.

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​ What You'll Learn:
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  • 2D Design principals and how they translate to 3D using ZBrush.
 
  • Modeling large to small, focusing on broad strokes before details.
 
  • Project based assignments geared towards developing your eye.
 
  • Finding and improving appeal in your sculpt.
 
  • Posing and presenting your character.
 
  • How to keep the appeal of a 2D concept design in your 3D sculpture.
 
  • How to perfectly pan-sear a steak.

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Who should take this class?
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  • Character Artists who have some experience in ZBrush and want to take their skills to the next level.
 
  • Experienced traditional sculptors who need to improve their ZBrush skills to increase their productivity.
 
  • People who want to develop characters for toy design, figurines and maquettes.
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  • 3D modelers who want to develop a portfolio geared towards the Animation industry.​

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Lesson Plan
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01  Design Principles and Fundamentals

02  Creating a Functional Base

03  Sculpting - The Body

04  Sculpting the Head and the Face

05  Hands and Feet 

06  Hair, Clothing and Accessories

07  Clothing Continued and Posing
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08  The Last 10%: Facial Posing, Cloth Detailing and Polypaint
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MEET YOUR INSTRUCTOR
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Dylan Ekren is currently working as a character modeling supervisor at Walt Disney Feature Animation. He has been a core member of the team since 2010 working on animated feature classics like Wreck it Ralph, Frozen, Big Hero 6 and most recently Zootopia.

Dylan started his career in CG as an illustrator, storyboard artist, and 3D generalist before landing at Disney Feature Animation. Drawing on exceptional skills with high end CG software such as Maya and Zbrush, Dylan is known for his ability to bridge design and modeling to bring life to his characters. Dylan is a serious artist and a respected adult. One time he stayed up all night and wasn’t even tired.


To see more of Dylan's work, please visit his website dylanekren.com

What you need

  • ZBrush Software
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STUDENT GALLERY

TESTIMONIALS

...I was looking for direction and found it on this course. Everything I learned here I'll take for life. Dylan is a great artist and instructor. I'm thankful he took his time and effort to provide us with this valuable material and share his experience. And thankful for Mold3D to make it available for us. Confidence restored, off to new projects! 
-  Rayza Alvarez
His thorough knowledge and presentation of good design processes made this class excellent. 
- Ted Pratt
“I just want to thank Mold3D and Dylan for this class! At first I was hesitating whether to enroll or not, because I'm new to 3D and haven't made characters before (only one head in Zbrush). But Dylan's explanations were so descriptive that I was able to cope with making my first full-body character and make it to the very end, creating a finished posed model that looks appealing! This class also helped me to improve my drawing skills in 2D, because there was a lot of useful information about character design principles in general. It was a huge step forward for me and an amazing experience! Thanks so much!”
- Yulia Sokolova

..it was a great class. Highly recommended. 
-  Christopher Dean

INSTRUCTOR GALLERY 

>>ENROLL NOW<<
Questions about this class? Contact us here
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  • Home
  • All Classes
    • Instructed Classes >
      • Character Creation for Video Games
      • Look Development for Stylized Characters
      • Creating Appealing Characters
      • Artistic Anatomy
    • Self-Paced Classes >
      • 3D Printing for ZBrush Artists
      • Artistic Anatomy - self paced
      • Character Creation for Video Games Self-Paced
      • Creating Appealing Characters self-paced
      • Digital Sculpting 1
      • Digital Sculpting 2
      • Design Sketching
      • Master Organic Modeling
  • Blog