Learn Medium in this unique 1-day, on-location workshop, taught by master sculptor and Oculus Character Designer, Gio Nakpil.
Gio will demonstrate his philosophy on form and modeling, using Medium as the tool of instruction. Revealing the evolution of 3D VR modeling and capitalizing on Medium's simplicity, this workshop we leave you feeling empowered to return to Medium for future professional or personal work. |
THE FUTURE OF 3D SCULPTING IS VIRTUAL.
Leap into the revolutionary world of VR Sculpting with professional 3D Artist & Master Sculptor Giovanni Nakpil during this 1-day workshop in San Francisco, CA! Join us for an exciting interactive learning experience using Oculus Medium Software.
This on location event is the first of its kind, and students will learn to sculpt in VR using provided Oculus touch controllers, headsets and VR capable desktops.
More hands-on than sculpting in ZBrush, Medium allows the artist to view their sculptures live, which you can apply to a variety of projects. View models to scale in VR for game production, rotate your sculpture live in 3D space, and sculpt directly onto the model with your own hands.
During this 8 hour workshop, Gio will teach you how to sculpt basic forms and structure breakdown. Delve into sculpture refinement and final detailing after you have a rock-solid sculpt. Gio teaches his proven step by step system that he’s used to teach hundreds of artists, as well as develop his own models.
So, whether it’s to push your sculpture skills with one-on-one instruction from Gio Nakpil or to be one of the first to master VR modeling, this is the perfect event for any content creator. Bring your work to a new level of excellence and dare to go where no man has gone before.
This on location event is the first of its kind, and students will learn to sculpt in VR using provided Oculus touch controllers, headsets and VR capable desktops.
More hands-on than sculpting in ZBrush, Medium allows the artist to view their sculptures live, which you can apply to a variety of projects. View models to scale in VR for game production, rotate your sculpture live in 3D space, and sculpt directly onto the model with your own hands.
During this 8 hour workshop, Gio will teach you how to sculpt basic forms and structure breakdown. Delve into sculpture refinement and final detailing after you have a rock-solid sculpt. Gio teaches his proven step by step system that he’s used to teach hundreds of artists, as well as develop his own models.
So, whether it’s to push your sculpture skills with one-on-one instruction from Gio Nakpil or to be one of the first to master VR modeling, this is the perfect event for any content creator. Bring your work to a new level of excellence and dare to go where no man has gone before.
Meet Your Instructor

As a child growing up in Manila, Gio was greatly influenced by the magic of sci-fi and horror films. After studying Computer Graphics in Toronto, his multidisciplinary career led him to Maryland, Texas, California and Washington.
As a digital model supervisor for Industrial Light and Magic, Giovanni worked on principal creatures for "Star Trek" and "The Avengers," among other notable Hollywood films. He then switched gears by designing and building video game assets for Valve Corporation.
Giovanni currently works at Oculus, where he is pushing himself even further and helping to define the look of VR.
To learn more about Gio and view more of his amazing artwork, please visit his website here.
As a digital model supervisor for Industrial Light and Magic, Giovanni worked on principal creatures for "Star Trek" and "The Avengers," among other notable Hollywood films. He then switched gears by designing and building video game assets for Valve Corporation.
Giovanni currently works at Oculus, where he is pushing himself even further and helping to define the look of VR.
To learn more about Gio and view more of his amazing artwork, please visit his website here.
What's Included• Students are provided an Oculus headset, Oculus Touch controllers and VR capable computer to use at the workshop
• 1 day (8 hours) of digital sculpture training • One-on-one instructor feedback • Lunch and snacks will be provided • Networking with peers |
VR Sculpt created inside of Oculus Medium by Gio Nakpil.
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Workshop Outline
• Introduction
• Exploring the Tools of Oculus Medium: Techniques on how to control the tools for creating form
• Hierarchy of Forms: Primary Shapes (using the stamp tools to quickly block-in the biggest shapes)
• Hierarchy of Forms: Secondary Shapes (refining your primaries to bring out the organic quality of the character)
• Hierarchy of Forms: Tertiary Shapes (giving the impression of flesh with smaller forms)
• Surface Detailing: We will explore methods of detailing in Medium to add realism to your character. Applied Learning: We'll take the rest of the day for students to build their own character with instructor feedback
• Exploring the Tools of Oculus Medium: Techniques on how to control the tools for creating form
• Hierarchy of Forms: Primary Shapes (using the stamp tools to quickly block-in the biggest shapes)
• Hierarchy of Forms: Secondary Shapes (refining your primaries to bring out the organic quality of the character)
• Hierarchy of Forms: Tertiary Shapes (giving the impression of flesh with smaller forms)
• Surface Detailing: We will explore methods of detailing in Medium to add realism to your character. Applied Learning: We'll take the rest of the day for students to build their own character with instructor feedback
Location Details
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FAQ
Is this an online workshop or at a physical location?
This is an "on -location" event at a physical location and not an online event.
Is this a 1 day or 2 day workshop?
A: This is a 1 day, 8 hour workshop. We are offering 2 date options (Saturday or Sunday).
Do I need to know how to use Oculus Medium to take this course?
No. The instructor will teach you the program from the ground up, going over beginner interface to advanced sculpting techniques.
Do I need to have digital or traditional sculpting experience to take this workshop?
No, this class focuses on teaching you how to master form and improve your digital sculpting skills which can be applied to any medium.
Do I need to bring my own computer and VR equipment?
Absolutely not! We will provide you with a VR capable computer, VR headset and Oculus Touch Controllers.
Do I get to keep the VR equipment after the workshop?
No, as part of the course we are lending you the equipment to use for the 1 day only.
WHAT AIRPORT SHOULD I FLY INTO?
- Oakland International Airport (OAK)
- San Francisco International Airport (SFO)
Past Workshop & Class Testimonials
One of the coolest experiences of my life. I felt like I knew everyone at the workshop my whole life. Very nice and professional people overall.
-Carlos Reynoso
This workshop was the best I've ever taken (and I have taken many)! Gio is not only one of the best digital sculptors in the business, but he is an extremely comprehensive teacher as well. I learned so much more from this course than just tips and tricks. Gio has taught me to think different when I sculpt and that will forever change my work. His eye for form and design is second to none. I can't recommend this course enough. If you want to be a better digital sculptor, TAKE THIS COURSE!!! You won't regret it.
- Marcus Jackson
Attending the Mold3D 3D Printing Workshop was inspirational as well as educational. What I most enjoyed was the balance they were able to achieve between showing the creative workflow of organic modeling in Zbrush with the technical knowledge of how to prepare, print, and cleanup a model for 3D Printing. The entire Mold3D Staff were warm, helpful and organized in their efforts to create an environment for learning and creating.
-Tareq Mirza (3D Modeler, Sculptor, Maker)
A weekend spent learning how to bring your 3d models into the physical world! Fun, educational and inspiring!"
- Daniel Kho (3D Modeler)